Rating statistics wot basic data. Lightweight way to determine the rating in tanks

Description:

Now tankers have become very spoiled for all kinds of ratings. Everyone wants to know how well they played the battle and for this a lot of different efficiency ratings were invented, as well as mods that calculate them. Until that time, it was possible to find out your effectiveness rating in battle only after it in the statistics for the session. Now, with the help of the battle efficiency calculator mod for WOT 1.4.0.1, you can find out your skill rating right in the battle, in real time.

By installing it, you will be able to see your performance in the form of EFF or WN8 ratings in battle. In addition, it will be able to replace your hit log from XVM. The archive contains various mod options:

  • Advanced - will show you your dealt, average and last damage, as well as efficiency ratings for WN8 and EFF;
  • Simple - shows EFF and WN8 in battle, as well as the damage you caused;

For lovers of minimalism and for those who want to have only a WN6 or WN8 counter, a minimalistic version of the efficiency calculator has been developed, it includes the following options:

  • WN8 only
  • only EFF (RE)
  • two ratings together

Using the mod you can notice a minus damage number (-1428). It shows the average server damage on your tank. This is one of the main parameters for calculating your effectiveness in combat. This can be seen in the old version of the efficiency calculator from the well-known multipack from Pro Tanks. We revived it and redid it a bit.

As you can see, we tried to collect all possible options for the efficiency calculator in one place so that everyone can find what they need. The mod is suitable for all tankers who like to keep track of their statistics.

And as a bonus, we would like to show you a very cool and unique version of NooBool's Combat Efficiency Rating Calculator using badges. It all starts with an empty field, then the horns go, then the 3 badge of class, 2, 1 and finally the master. It looks very cool, by default it is located under the left ears, you can move it wherever you want.

Option 1:

Option 2:

New version from ____P_H_A_R_A_O_N____:



Installation:

Copy the mods folder to the folder with the World_Of_Tanks game installed.

To change the config, copy the configs folder from the desired archive to the World_Of_Tanks/mods folder

Hold down the right CTRL and move the mouse to the desired location.

You can configure the mod, increase the font, change its color in the settings file \World_of_Tanks\mods\configs\ekspoint\mod_calculator_rankings_battle.json.


Efficiency in World of Tanks- this is the player's efficiency, the benefit that you brought to the team for the battle. The calculation of efficiency includes the damage done, the killed equipment, the light, the help to the team.

How to increase efficiency in World of Tanks?
In this article we will talk about tactics, choice of technique and many small details that are simply unknown to beginners. To begin with, let's dwell on which tank is better to choose to increase the efficiency and percentage of wins in the game. We advise you to look in the achievements on which tank you have the most battles and the most victories, damage. To see more detailed statistics, you will need the Olenemer mod for World of Tanks. See also average damage and efficiency in general. Based on these statistics, choose the tank that you play best on. If you have few fights on your account, the statistics rise faster and easier. For example, if less than 5000 statistics grows by leaps and bounds. It is very quick and easy to understand the percentage of wins and the coefficient of efficiency (COP) provided that you play well and are in a platoon on elite tanks. But with the same success, with a bad game, it can quickly fall. But if you have 15,000 battles or more, the stats go up very slowly. You will have to spend a lot of fights, try to always play well. Of course, over time it will rise. Many players, who first played for fun, are now thinking about increasing their statistics. They make new accounts, the so-called twinks. They invest real money in the game, transfer experience and play for statistics. Due to the experience from scratch, they create an account with excellent statistics.

Some players are raising their win percentage in companies. But due to this, the damage on the tank and the efficiency in general are greatly reduced. Which is not good for everyone. For beginners, it will be comfortable in the company, there will be an opportunity to study tactics, try company gameplay. He's completely different there. This is a separate issue. It is possible to get into a bad company of beginners and squander not only damage, but also the percentage of victories. Be careful with your choice. If you have a good commander, but you can’t increase the percentage of victories in a random house, then we advise you to play in a company.

Does a weak computer and low fps affect the game?
If the fps is less than 20 in such conditions it is very difficult to drag, it is almost impossible to play. You should set the graphics to a minimum, we advise you to also install the WoT Tweaker program and remove all effects in the game. This will definitely increase your fps. You can set compressed textures, for example by 25%, the largest compression is up to 3% of the original size. The game at the same time loses a beautiful picture, but it becomes comfortable to play. We advise you to turn off effects in sniper mode, track marks, etc. in the graphics settings. Because of this, it is seriously buggy. To see opponents even from afar, set the draw distance to the maximum. Try to keep the game fps 50 or more. The lower the fps, the worse your efficiency in battle.

Some players, in order to increase the percentage of victories, create a platoon of experienced tankers to play at tiers 1-2 of tanks. Such platoons most often fall on newcomers. Having a pumped crew, modules and everything you need, you can easily increase efficiency and statistics. But not everyone will like this. If you are not a very experienced player, you may well try this option. Get a good percentage of wins per session. But you shouldn't play a lot in the "sandbox", otherwise you will get the nickname "pedobear" and such statistics will not impress, but only look bad. If you are already an experienced player - choose 7,8,9,10 tank levels.

Another tip - always play to the maximum. Even if you don't like the team or the map, don't hang your nose and try to hit more, survive the fight, do more good for the team. In general, the best way to play.

Many players try to get through the tank as quickly as possible, upgrade to the next level, play a lot of battles, but the quality of the battles is poor. Because of this, the efficiency drops and the percentage of wins is not high. Remember, in World of Tanks it's not the number of battles that matters, but their quality! It is worth playing when you are in the mood and desire, and not when you need to quickly upgrade the tank or shoot down the stars, but you absolutely do not want to. If you play without desire and enthusiasm, then most likely your statistics will hardly grow. You need to play when you want, play on the technique that you like, with equipment and consumables. This is how maximum efficiency in combat is achieved. Take the same people to the platoon.

Another important point. Don't do too many fights a day, because you get tired and your efficiency decreases.

The use of shells for gold to increase efficiency. How effective are they?
On certain vehicles, due to gold shells, you can get very good damage. Of course, this is expensive and everyone decides for himself whether it is necessary. You can alternate BB with HEATs and act from combat setups. Let's say you play Isuna - you can shoot only AP shells on it, play calmly and not worry. On it, gold shells are not particularly needed, but getting to level 10 they can be used. We advise you to take gold shells for any tank, so that in a difficult situation you can penetrate more or less armored targets. If you are more likely to pierce the target, normal projectiles can be used. But if the chance of penetration is less than 70%, then it is worth loading a gold projectile. A classic example of a great Soviet tank is6, he is a farmer and many people use him to earn credits. IS6 is great for improving efficiency and winning percentage.

Efficiency - coefficient of performance. In World of Tanks, it denotes a player's performance indicator. That is, the better a person plays, the more experience he gets from each battle and the greater his efficiency.

In the game, players with a high rate of efficiency are highly valued, many are afraid of them like fire, because in skillful hands a tank can destroy half a team of enemies. What if you are also a formidable force for opponents, but have no idea how to find out your efficiency?

How efficiency is calculated

First, let's look at how the performance rating is calculated. We are not talking about the performance rating in the "Achievements" tab in the game client and on the official website. This is also efficiency, but its calculation formula is different. It is less often taken into account.

  1. The number of destroyed enemies (frags);
  2. Damage dealt to enemies;
  3. Detected opponents;
  4. Allied damage against enemies you have detected;
  5. Enemy base capture points;
  6. Points for knocking down the capture of an allied base;
  7. The level of technology.

The level of the vehicle has a strong effect, because in one battle on a Tier X tank, you can deal as much damage as a Tier I tank does in 50 battles. And since damage and kills are the most important factors in calculating efficiency rating, it is easier to improve statistics and especially the level of play on high-level tanks (although there are more inexperienced players in the "sandbox").

How to check efficiency using sites

There are many sites where you can find out the efficiency in World of Tanks. For example:

  • Wotnews.com. The most famous performance rating calculation site. It has been working for a long time, so it has found popularity and trust among the players. To find out the efficiency, you need to enter your nickname and click "Download data".
  • Wotgame.com. The site is also popular and also has its own performance rating system. On it, you also need to enter your nickname and click on the "Define" button. The efficiency rating will be at the bottom of the table under the percentage of wins.
  • Wot-noobs.ru. The site is known for its "NuboRating", a signature (an image to sign on forums) that is updated for each player. On it you can see the main characteristics of the calculation, including the efficiency, which was mentioned above.

How to find out the efficiency in tanks, which is considered standard among players? This is ER - performance rating (again, do not confuse it with the one in "Achievements"). It shows up on other sites and in the XVM mod (although you can choose which rating to display there).

Mod XVM

At the time of this writing, the XVM mod has over 1.8 million users. This mod is primarily known for displaying overall tank efficiency and statistics for each vehicle. In addition, it displays statistics for other players and makes the game much easier thanks to an excellent mini-map modification.

How to view efficiency using the XVM mod? First you need to download and install it, and then log in to the site and activate statistics. Instructions and other information on the mod is on the official website or in the mod assemblies.

It is noteworthy that each player can customize the mod at their own discretion. For this, an online program was developed on the same site.

How to determine efficiency in World of Tanks by color

To find out your efficiency in World of Tanks by color, you need to look at this image:

In this table, efficiency indicators from lower to higher are displayed from top to bottom, that is, the smallest indicator is at the top, the highest is at the bottom. Here is a brief definition of players by the colors of their efficiency:

  • red is a bad player;
  • orange - below average player;
  • yellow - medium player;
  • green is a good player;
  • blue is a great player;
  • purple is an incredible player.

How to find out the efficiency in WoT on the above sites? See what color the Performance Rating indicator is in. In a client with the XVM mod installed, the percentage of wins and efficiency are also painted in different colors.

To begin with, we note that the efficiency rating, like any statistical characteristic, becomes reliable with a sufficiently large sample. And this means that a World of tanks player who has fought less than 1000 battles has an efficiency rating that reflects the player’s abilities unreliably, because. large random errors. And the RE of a player with 5000 or more fights is pretty accurate.

What affects the effectiveness rating in WoT

The damage dealt affects the efficiency rating the most. In addition, on performance rating in WoT affect the number of victories and destroyed equipment, the primary exposure of enemy equipment, the defense of one's own and the capture of the enemy base. Thus, in order to increase the efficiency rating, you need to deal a lot of damage and . On what technique of what level is it better to do this?

Which tank to play to increase the efficiency rating in WoT

Does the tier of the vehicle you play as count when calculating performance rating? After all, on Tier 6 tanks, it is almost impossible to deal as much damage as on Tier 10 vehicles. The level of tanks is taken into account when calculating the efficiency rating. Moreover, many top players and platoons play on 10s, so it will be very difficult to get an efficiency rating on top vehicles.

In order to understand which tanks to raise performance rating in WoT you need to look at your statistics and choose the vehicle on which you deal the most damage, while winning in more than 50% of battles.

How to take into account the level when calculating damage? Pay attention to such an indicator in the official statistics of World of tanks as Damage ratio- this is the ratio of damage dealt to received, and the received depends on the level at which you play (the higher the level, the more health and the more damage you can theoretically receive). To get good results, the Damage Ratio should be above one, the higher the better.

With loved ones statistics in World of tanks choose a vehicle with a lower level, but do not use tanks below the fourth level.

Finish off or deal damage in World of tanks

In most cases, it is better to finish off the tank, because. thus, you deprive the enemy team of one player, he will not cause damage, will not transmit intelligence, which means you will increase the probability of victory, which also affects RE in WoT. This does not mean that you should strive to take away the frags, and specifically wait for the moment to finish off the opponent’s tank, we are talking about a situation where you deal damage in normal mode and you have a choice whether to deprive the enemy team of the barrel or not. Destroy an opponent in World of tanks in that case, it's a good choice.

What tanks are needed to raise the efficiency rating

As noted earlier, to improve the efficiency rating, you need to deal a lot of damage. For this purpose, tank destroyers are excellent, for example, Soviet ISU-152 and Object 704, Deutsch Rhm.-Borsing. ISU with BL-10 in World of tnaks is capable of 700 damage in one shot, five hits and this is 3500 damage, which is good for the eighth level.

If you are ready to spend a lot (in silver or gold) to win, then you can play vehicles with high-explosives and HEAT shells, which deal huge damage for their level and have good armor penetration. Thus, you will be able increase efficiency rating in World of tanks on the Sherman, SU-152, KV-1S, KV-1.

To improve the effectiveness rating, you need to show the maximum result in each battle, which means it is worth investing in good equipment and equipment for your tank. remember, that the more fights you have, the harder it will be to fix the stats, including RE, so try to play well in every fight, and fight to the last in any situation.

The game "not in displeasure" or what you need to do to become a "zoo director" World of Tanks

Let's talk today about statistics, or rather about the ratings that form it in World of Tanks. About how the WoT players determine the length of the horns, the width of the claws and the level of their “bending-folder-management”. Let's consider all the variety of criteria for personal ratings, try to determine their dependence on the main indicators in the game, and give the opinion of people who are seriously involved in the creation and analysis of ratings. By the way, I’ll make a reservation right away, I won’t give rating calculation formulas in the review, you can see them on the forums in the relevant topics or learn about them from video reviews.

The article will contain the opinions of two World of Tanks "ratings professionals": the creator of the efficiency rating (EFP), the administrator of the wot-news.com website Edrard (in my opinion, absolutely all the most important things happen on this site with his participation), and also a player and reviewer of BMDer - the author of a series of video reviews about the main gaming ratings of WoT and a similar topic on the official forum. His video reviews are available on wot-news and on his personal youtube channel.

Thank you both for your input and comments.

I propose to proceed with the review. To date, any WoT player (from the master of the "bottom" to the "purple extra" even with 100 battles in the asset) has the opportunity to check the assessment of his tank activity according to the following ratings:

Where to look: "achievements" tab in the game client or on the official WoT portal

Borders and ranks of the rating:
class marks:
Virtuoso - Rated higher than 99% of players
Master tanker - 95%
Tankman 1st class - 80%
Tankman 2nd class - 60%
Tankman 3rd class - 45%
Reindeer breeder 3rd class - 30%
Reindeer breeder 2nd class - 20%
Reindeer breeder 1st class - 10%
Master reindeer breeder - below 10%

The badge of the player's class is assigned depending on the percentage of players higher than the player according to the rating of the Brone-site.
A note on the rating site itself: "It should be understood that at low game levels, a high rating cannot be earned."

Edward's opinion: The armor rating is perhaps the most unique rating, original development, as well as the structure of the formula, unlike any other rating. It is very difficult to say something about his objectivity, since I have never really analyzed him.

BMDer's opinion: The rating from the armor site has a more complex calculation formula than RE and WN6/7. Parameters involved in the calculation: number of battles, damage, frags, exposure, base defense, percentage of wins. As well as capture and average account experience. Damage + capture + protection - the perfect recipe for cheating.

It’s time to move on to tabular data, here are tables created by BMDer that clearly show the dependence of ratings on key game parameters and his opinion on them (table No. 2 - the degree of influence of game parameters on the rating, that is, "how strong is the dependence of the rating, for example, on the average damage per battle, the average amount of destroyed equipment, etc."):

*Note to Table 2: This scale does not allow comparison of ratings with each other. The numerical values ​​of the scale indicate quality rather than the quantitative superiority of one parameter over another.
1 - minimal influence on the rating, 2 - stronger influence than "1".
Further on increasing.

Table No. 1

Table number 2

Edrard's opinion and conclusions: All the ratings that now exist are trying to assess the level of the player's game. As for me, if initially the Wargaming company would show an average level of experience without taking into account the premium account, then the ratings would not be needed. In any case, for a complete analysis of the player, a more comprehensive approach is needed, which will take into account not only the numbers, but also the behavior in battle, the ability to play as a team, knowledge of cards and technical characteristics, the ability to think and react to circumstances. What are ratings for then, you ask? Everything is simple in order to assemble a company or platoon of strangers in a short time, and for many clans these parameters will be useful for selecting candidates, and, in the end, so that you can brag to your friends.

Opinion and conclusions of BMDer: in the first place in terms of influence on ALL ratings was damage. On the second frags. The third was divided by protection and light. The percentage of wins in the table number 2 fourth place.
Efficiency rating: the most significant parameters are frags and damage, while base defense points can sometimes significantly increase your performance.
WN6 and WN7: again damage and frags, in the second most important place in table No. 2 is the detection of opponents.
Rating from the Armor site: the combination of high damage, capture and defense has the greatest impact. A little less frags, then light.
Bending Rating: Obviously damage and win percentage, nothing else.
Personal rating of the player: first place is damage, second - damage "by assist", third - percentage of wins.
WN8 - damage, frags and glare - parameters in descending order of influence on the rating. For WN8, the importance of indicators may change depending on the tank you are playing.

At the end of the review, I want to remind once again that it did not provide and disclose the formulas for calculating ratings (for those who are interested, look in the topics on the WG forums, wot-news, etc., BMDer video reviews) or read about all this on the ones I mentioned in the review sites.
It should be noted that the wot-news website has a special section "performance rating calculator" (http://wot-news.com/index.php/stat/calc/ru/ru), where you can see all your statistics for all popular ratings.
Also catch a link to a site where you can quickly check your performance in the game, and they will be on the screen in the color scheme http://188.168.81.190/wot-o-matic/?search=
And another link from BMDer: http://stat.alastanka.org.ua/calc.php
Read, analyze, draw conclusions, this is not such a simple thing - statistics ...

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