Card file of family games in nature. Fun outdoor games for kids for outdoor summer holiday

In the summer, more often than usual, we arrange family trips to nature. To avoid boredom, childish disobedience and irritation of adults, you need to prepare for a picnic in advance.

However, delicious food cooked in nature is not all that children need. After a hearty lunch, the little ones need active games. To help you, we have prepared 10 outdoor play ideas for kids.

1. Forest house

Invite the little "Robinsons" to build a real forest hut. First, adults, of course, will need to participate in the construction and create a holding structure. And after you are convinced of its stability, the children will be able to collect branches on their own, line the bottom of the hut with them and bring comfort there. Just imagine how much joy games in such a house will cause!

Alternatively, for such games, you can use a children's folding tent. It has a door, a mosquito net too, all that remains is to improve their forest dwelling ... Invite the children to bring various gifts of nature to the tent and make “repairs” there.

2. Toy tableware

Young children love to repeat everything after adults. Therefore, take toy dishes from home, and kids 2-5 years old, watching your cooking, will be happy to do the same.

Using children's dishes and natural materials, you can set a simply chic table. Tell the little "owners" and "hostesses" about this, and they will be happy to prepare dinner for their favorite toys from flowers, grass, leaves, cones, sand and water. And if they decide to treat you, then do not forget to praise the culinary masterpiece!

3. Ball games

If there is a spacious clearing near you without stumps and potholes, then many ball games can be organized on it. For example:

  • Football
  • Volleyball
  • All kinds of relay races (for example, who will throw the ball farthest)
  • The game of "knock-out"
  • Ball games with Velcro round rackets
  • Games with noodles (they can be used as a target for a ball, roll a ball under them, hit balloons, etc.)

For such outdoor games, large and small balls, as well as balloons, are useful.

4. Badminton

Another outdoor game loved by many is badminton. You can stretch the net between the trees and play by all the rules, or you can simplify your task and just throw the shuttlecock to each other with a racket. The goal is to keep it from falling to the ground for as long as possible. In case of failure, the loser passes the racket to the next player.

By the way, it is advisable for parents to join the children: during the game, you can not only warm up after a feast, but also lose extra pounds.

5. Frisbee

The essence of the game with a flying disc is as follows: you need to throw a plate in such a way that it does not touch the ground. You can play this active game in different ways, as a team or in pairs, standing opposite each other. One player deftly throws the disc to another, and he catches it. Or you can hone your Frisbee throwing skills on your own.

6. Little builder's set

If you are going to relax near a pond, then take a set with shovels, a rake, a bucket and a watering can. All this is useful for small builders to create sand castles, roads, tunnels and even entire towns on the banks of a lake or river.

And you can also teach kids to make little “secrets”. To do this, you need to dig a hole and place various treasures there - beautiful pebbles, beads, flowers, wrappers from sweets. And then cover it all with glass and bury it so that there is a viewing window through which you can admire this good. For greater safety, glass can be replaced with a fragment of a plastic bottle.

7. Land art

There are so many things in nature that can be useful for creating different paintings, sculptures and compositions! So why don't you and your children do land art on vacation?

For your works of art, use flowers, cones, colorful leaves, branches, needles, seeds, pebbles, etc. Such creations are short-lived, but they perfectly develop the imagination, teach to fantasize and notice something unusual in every little thing. This will be a great outdoor activity!

8. Theatrical production

This fun team game will not leave anyone indifferent! Divide into two teams, and let each team think for themselves a scene from their favorite fairy tale or cartoon.

Then, one by one, try to portray the plot using facial expressions and gestures. And the opposing team must guess as quickly as possible what was guessed. Winners receive a prize or make a wish.

9. Broken phone

Probably everyone remembers and loves this fun children's game. The more participants, the more fun the process. Such a game perfectly develops memory, attention and children's speech.

So, all players line up, the first one thinks of a word and very quickly whispers into the ear of the second player. And he passes the word to the third in the form in which he heard. Usually, when it comes to the last player, the result is not at all the word that was originally intended, but some kind of abracadabra! If the word came without changes, then try to complicate the task and transmit the whole phrase “by phone”.

10. Music

The presence of music in nature guarantees a good mood for the whole honest company. You can arrange an incendiary disco or collective singing along with your favorite performer.

But the children will be especially delighted with the sound of their favorite children's songs. Therefore, record a CD with children's compositions and don't forget to film forest dances!

And in nature, you can make photo reports, fish, observe forest dwellers, conduct experiments ... but you never know! The main thing is that the rest is fun, useful and active, then both children and adults will remember it for a long time!

When a children's company gathers in a country house or in a private house, in a forest clearing or on the banks of a river, or, perhaps, in a cafe's summer area, adults will definitely face a problem: what is fun and exciting to do for children who are cut off from the usual gadgets? Especially if it is not just about friendly communication, but about a children's holiday, for example, a birthday or graduation from elementary school.

With the help of proven over the years, as well as modernized outdoor fun, you can so captivate children with spending time together that they will remember this holiday for a long time and passionately ask for a repeat!

We bring to your attention outdoor games and competitions for children for a holiday outdoors in summer or spring. Depending on the diversity of the children's company, the characteristics and interests of the little guests, the organizers can combine competitions from different groups.

Turn on your fantasy! Many contests can be adapted to the theme of your holiday. For example, catch-up games don't have to be called cat and mouse: maybe it's a team of puppies chasing CATOStrophy, a shark chasing little fish, or a witch chasing princesses!

For a number of games, you need simple props, most of which are always at hand, but it's better to take care of it in advance:

  • rope;
  • skittles or plastic bottles weighted with water, beans or peas;
  • ball(s);
  • Balloons;
  • a piece of fabric, tulle, a long scarf;
  • pebbles;
  • chestnuts;
  • vegetables and fruits;
  • water pistols.

Don't forget to take care of the prizes and souvenirs for the young winners of the contests!

Combat Games

These contests are based on winning a certain duel. And even though the battle is jocular, victory is always victory, and it should be rewarded with a prize.

  1. "Roosters". Children are divided into pairs. A balloon is tied to each child's ankle. Task: burst the opponent's ball by stepping on it, while not allowing your own to burst. During the game, be sure to turn on fun music.
  2. "King of the Hill". Various variations of this popular game are possible. You can try to knock the "king" off the log with a long balloon or pillow. And if you don’t shoot down, but try to take off the huge crown and put it on yourself? Or compete to see who can keep his balance the longest while standing on the ball? Or holding a balloon on your fingertip?
  3. Tournament. This noisy and fun game will be a lot of fun for kids (and usually terrifies adults!) Give the kids pillowcases with a handful of feathers each, inflated balloons, paper water “bombs” and offer to defeat the opposing team! You can arrange water "Cossacks-robbers": if you hit your hand, you can no longer shoot with this hand, if you hit your leg, you will have to jump on one, well, if you hit your head, what to do, you are out! We need an arbiter here. But you can make a wonderfully fun battle between two armies! Let the children have fun, and adults with them along with them.
  4. "Paparazzi". The game is based on the fact that modern children very often carry mobile phones with a built-in camera. Have a couple of participants take up "weapons". A “secret sign” is attached to the back of each - some bright picture, for example, a flower, an animal, a rainbow. The task is to take a picture of the opponent's sign faster than he takes a picture of yours while the music is playing. Can you imagine what a cheerful “dance” others will see? And the winner will be easily determined by the resulting pictures.

Games - runners and jumpers

1. Relays.

Children are very fond of taking turns running after various objects and performing intricate actions. Depending on the theme of the holiday and the availability of props, you can offer a variety of relay scenarios, creatively beating them and dividing the children into two or three teams:

  • run around the skittles or bottles placed on the path and return;
  • feed a bunny (hedgehog, dog...) with a carrot (apple, bone, etc.): at the finish line there is a toy that you need to wear a “treat” one at a time;
  • running with a stick, on which you need to string a leaf at the finish line and return, and the next one will continue the general “barbecue”;
  • joint running in various interesting variations: putting a hand on the shoulder of the one in front, holding the bent leg of the one standing behind, or simply “train”, joining one at a time;
  • place children from different teams along the route, and the run begins with the transfer of a relay stick, ball or toy: the main thing is not to pass the stick to an opponent from the other team!

2. Various tags.

All sorts of variations on the basis of "catch-catch". You can catch someone who does not have clothes of a certain color (“colored tags”). You can attach the caught player to yourself and continue to catch the two of you, lengthening the chain.

And if you give two drivers a long scarf or rope, then it will be interesting to catch the rest, driving them into a “loop”.

“Snail tagging” can be funny - you will have to catch up with the crawling participants covered with cardboard boxes. Or “one-legged tags” - both the catcher and the runners jump on one leg!

3. "Airplanes".

Round “landing pads” are drawn with chalk or lined with ropes on the track, there are 1 less of them than the players. One of the participants is a dispatcher. He leads a chain of "planes", setting the route, commanding to wave the right or left wing, commenting that he is right on the course.

With the command "Non-flying weather!" you need to quickly take the landing site. The dispatcher is also trying to do it. Who did not have time - will become a dispatcher instead of a driver.

4. Modernized rubber bands.

Remember the childhood games of our mothers, when two stood holding a long elastic band on their ankles or knees, and the third jumped, following a certain “program”?

If you come up with interesting modern names for various ways of jumping, for example, “louboutins”, “robocars”, etc., you can try to captivate a small company, especially girls, with this game. Whoever went the furthest without stepping on the rubber band wins a prize.

5. "Olympics".

This game can be played using the same rubber bands as in the previous contest. Two participants hold a design in the form of a bow by the edges (an elastic band, the ends of which are tied in a circle, crosses).

With the exclamation of "Olympics!" the holders give the structure a certain position, and the rest of the participants must cross it without touching the elastic. You can try to jump over the top or crawl into the resulting hole. Who touched the gum - takes the place of one of the holders.

The winner of the "Olympiad" (the one who was able to climb the most times in a row, setting a new record) is entitled to a medal!

6. "Vysnozhka".

A variant of catch-up, in which it is impossible to catch someone who has stood on some hill with one or both legs. If the evader hangs on the horizontal bar, he is also out of the game!

In advance, you need to take care of the presence of benches, stumps, overturned buckets, etc. on the site.

7. "Cherished place".

Another game for those who do not want to let their mobile phones out of their hands. The game starts like normal hide and seek.

Equip a “cherished place”: for example, a bench under a lilac bush, where the driver counts until the players hide. Then he goes to look for everyone, and the players must try to sneak into the “cherished place” unnoticed and take a selfie there.

If the driver managed to find them earlier or manage to take a picture in the "cherished place", he won! And the footage will remain in memory.

Skill Games

These competition games are based on the ability to perform some difficult, uncomfortable and at the same time funny manipulations with various objects. The winner is the one who does it better and faster than the others. It is more fun when a large number of children participate in such games, but some can be played with two or three participants.

1.Did you hold it? Pass it on to your neighbor.

In different ways, you can pass each other, standing side by side, certain items, for example:

  • ball under the chin;
  • cardboard thermometer in the armpit;
  • stick in the teeth;
  • a soft toy, holding it with your knees;
  • in pairs - to transfer the ball, sandwiched between the backs or between the foreheads.

2. "Hands off!"

Prepare small items, vegetables and fruits, just take care of their cleanliness. It can be apples, oranges, carrots, cucumbers, as well as balls, chestnuts, pencils, medium-sized toys and even leaves.

Lay them out on a table. The task of the children is to transfer the items, each to their own basket, located at some distance. You can wear it in any way, except using your fingers! Elbows, teeth, chin will be used ... If you drop it - there will be 1 less item in your basket ... The one who has the most items in the basket at the end of the game will win.

3. "Porridge for chanterelles".

You can beat this contest with any convenient scenario, for little fans of Kolobok, this one is suitable: so that the Fox does not eat Kolobok, you need to feed her porridge!

The bowls for porridge are already on the stump, and the grits should be poured into them with a spoon, which the young "koloboks" will hold in their teeth. He scooped up cereal from a common bag - and carry it into your bowler hat! The prize will be given to the one whose fox will be the most well-fed.

4. "Flamingo".

The clearing will be a water surface, and barefoot children walking on the grass will be flamingos. To make it more interesting, you can distribute fake beaks or pink capes. Chestnuts are scattered across the clearing - these will be fish.

Flamingos should catch them - naturally, with bare feet! - and then take them and put them in the center of the clearing, where there will be a "nest".

5. Flight "Instrument".

This game is for older kids. Prepare an “obstacle course”: a rope that you will need to cross, skittles to bypass them, a bench that you need to climb over, etc.

In turn, each player is blindfolded, and he goes "on the instruments", that is, following the instructions of the others. You can allow a cheerful uproar when everyone will advise at the same time. Or add a note of order by leading the first player on their own and then announcing that everyone who just cleared the lane becomes the dispatcher.

And if you quietly remove some of the obstacles, and the player diligently overcomes the free path, it will be even funnier!

6. "Inconvenient Treat".

Everyone knows how difficult it is to eat an apple hanging by a thread. And try to get a candy out of a bowl of flour with your teeth or drink water from a plastic cup without using your hands!

Games in one place

When everyone is running and jumping, you can play something just as fun, but not requiring significant movement. Such games will calm the children a little and at the same time add additional variety.


Children's quests

More and more popular are games based on the phased passage of tasks or the search for hidden treasures. Such a competition, of course, requires preliminary preparation, but it allows you to keep the children busy for a long time, and besides, it is easy to tie it to any theme of the holiday. Various variations depend on the age and capabilities of the children, as well as your talent as an organizer.

  1. "Magic Lottery". Hide "lottery balls" (boxes from kinder surprises, multi-colored balls, wooden eggs, chestnuts with numbers written in a marker) in a variety of places where children can find them: under the porch, in raspberry bushes, in a hollow or between the roots of an old tree. Announce a search, and then play the received numbers, for each handing an interesting prize.
  2. "Treasure hunters". Make a "pirate map", following which the children can find the hidden "treasure". There may be one or two different maps for a team competition. Plan a complex route with waypoints where you will need to complete something to move on. For example, "ten steps north from the gazebo" - but how to determine where the north is? Put a compass on the table in the gazebo, let them guess to use it. Or tell them after guessing the riddle. In the finale, the “treasure” can be dug up (take care of the shoulder blades) or pulled out in a chest from some hiding place. "Treasure" will serve as souvenirs or sweets for all guests.
  3. "Pathfinders". Here the preparation will be more thorough. The search route must be determined on the terrain itself: arrows made of branches, inverted and shifted pebbles, indications on tree trunks ... You can do a little easier: paint the pebbles with white paint, draw an arrow on each pebble, and hide these pointer pebbles along the entire length of the route . Let the children look for where to go next! Take the risk of complicating the path with deceptive arrows.
  4. "Unravel and move on". The path of the quest will be marked with riddles, each of which encodes a specific search point. It all depends on what riddles you can find or come up with: this or that place should serve as a clue, for example, a stump, a garden figurine of a gnome or a mushroom, a porch, a gate, an apple tree, a dog house, etc. For an older company, you can offer additional contests for each item: to get the next riddle, you need, for example, to guess a rebus, make something, sing a song, etc.
  5. "By photographs". You can give the children numbered photographs, each of which depicts a specific place. Of course, the pictures should be fragmentary so that the guys have to think, but from which tree, for example, this branch, under which the next clue is hidden?
  6. "Encrypted Finish". Performing tasks at various objects, children receive a code letter. At the end, a word is assembled from the received letters - the final destination of the search.
  7. "Collect the List". The task of the children is to bring all the items from the list that you make in advance. The list should look like a riddle: "Something green, something with the letter K, something consisting of two parts." Or you can have the children pull out 5-7 letters each from the bag and bring objects for each letter. You can search for items on the site, in the garden, on the birthday table ...

In any combination, the proposed competitions will definitely be popular with children. And the organizer of all this splendor will earn the love and gratitude of the children and their parents, as well as a great desire to visit you again for an interesting children's holiday. After all, for children, the opportunity to have fun is much more valuable than treats and even gifts!

Every adult is well aware that physical activity is simply necessary for a child for his proper development and health. That is why the organization of collective games is of particular importance for teachers, educators and parents seeking to provide children with a good rest and satisfy their need for movement.

Such games differ from other types of games in that the actions of the participants are regulated by rules that exclude the use of dangerous techniques and tactless actions towards each other, and this contributes to the development of mutual respect.

Returns

You need a whistle to play. The game is best played on a halt. An adult asks the children to line up, and then explains the rules of the game: at the signal of the leader, the participants scatter in different directions, run around the clearing, dance, take various poses, depicting animals. As soon as they hear the signal, the players must return to their original place and line up again. The game is repeated 3 times.

Third wheel

This game is best played in a meadow, wasteland, a large clearing in a forest or grove. The number of players must be sufficient so that, holding hands, they form a large circle. Then the participants rebuild, breaking into pairs. One of the players in a pair stands behind the other, and the last one looks at the center of the circle. The distance between the pairs is about 3 m. Then one pair is selected, and at the signal of the leader, one player from the pair runs away, and the other catches up.

Participants run inside the circle, and outside it they can only run around the players (no more than 2 pairs in a row). Both the one who runs away and the one who catches up at will and at any moment can change roles with standing couples who are carefully watching the game. Those standing in the inner circle run away, those in the outer circle catch up. When the escaping player feels that he is tired or cannot escape from a stronger and more agile catching up player, he stands behind any pair, and immediately the one who is in the inner circle of this pair is considered the third and becomes the evader. Similarly, a chasing player can transfer his functions to another by standing in front of any pair, then the player of the outer circle, becoming third, and therefore extra, becomes chasing.

The game requires dexterity, speed of reaction, attention and does not tire the players, since during the game there is a frequent change of roles, the participants act as observers, and catching up, and running away. If the chasing player has caught the player, then the caught player is eliminated from the game, and with him (at the choice of the chasing one) another player. The vacated place in the pair is occupied by the chasing one.

The next pair is selected, the circle narrows, the game continues until 2 pairs of players remain. They are considered winners. Since the rules of the game are quite complicated, it is better to play it with children of middle and high school age.

Silent game

You will need an eye patch to play. Such a game is best played in a grove, park or sparse forest - where there are a lot of dry branches. One of the players - the leader - stands near a tree, a large stone, a small bush or stump. He is blindfolded. The rest of the players diverge in different directions at a distance of about 25-30 m. The leader (adult) is near the driver. At his signal, the children begin to slowly approach the driver, trying to walk as quietly as possible. The task of the players is to get closer to the driver and touch him or the object near which he is standing with his hand. Whoever succeeds is considered the winner and becomes the leader. The host gives a signal to change the driver and continue the game. Hearing a rustle, the driver shouts: “I hear you!” and shows with his hand the direction from which the sound is coming. If the direction is generally correct, the facilitator signals the participant to leave the game, stand next to him and be very quiet until it ends. Until the eliminated player approaches the leader, the rest of the players do not move, the violators of the rules are also eliminated from the game. The game ends if someone got to the driver or if the driver heard all the players, or after a certain time, for example 15 minutes. In this case, the driver is considered the winner (if none of the players got to him unnoticed, and he heard at least one player) or the participant who got closest to the driver.

Treasure

The game can be played in a large yard, park or outside the city. To carry it out, you will need some object (you can use a toy, a bag of sweets, a ball or other sports equipment for collective games).

The organizer carries out preliminary work, which consists in the preparation of pointers-signs. Their number and complexity depend on the size of the site and the age of the players.

For younger students, 3-5 simple signs are enough; for older children, it is desirable to use a larger number of signs, they should be more complicated. A pointer is any object that gives information about what to look for in this particular place (“search here”). If the game is played outside the city, then the indicator can be a broken branch stuck in the ground, a bunch of grass uprooted and lying on the road, a cross scratched on the ground or drawn on a stone with chalk, a pyramid of three stones among the grass, a ribbon or a piece of cloth on a branch, etc.

Pointers should stand out from the surrounding space. For younger students, it is better to make them more visible than for children of middle and senior school age.

If the game is played in a yard or park, signs can be signs drawn with chalk on the pavement, a newspaper or magazine supposedly forgotten on a bench, pieces of colored paper pasted with adhesive tape, etc. It all depends on the imagination of the one who hides the object.

The area where the players will look for the treasure is determined in advance. Before the start of the game, the item must be hidden, after which pointers should be placed on the site.

In the immediate vicinity of the sign or on it, there should be information on how to find the next or, if this is the last sign, where to look for the treasure. For example, under a pyramid of stones there may be a note: "30 steps, direction to a tall oak." Treasure seekers take 30 steps in the indicated direction and begin to look around in search of a new pointer, find a piece that is tied to a branch of a bush, and on it is the inscription: “Treasure”. In the middle of the bush, the children find a bag of sweets.

The search for the treasure begins from the site, which is determined in advance - they are looking for the first pointer on it.

Older children can be divided into two teams: one hides the treasure, the other looks for it.

At the end of the game, an adult, together with the children, puts the site in order, be sure to give a positive assessment of the work done.

hare houses

The players pretend to be bunnies. Everyone has his own house, but one (leader) does not have a house. He approaches the house of any participant in the game and asks: "Please give me the house." The bunny does not intend to give up his house to a stranger. He runs in a circle to the right, the driver - to the left. They run around all the participants, touching everyone. The player who was touched must occupy a free house. At the command of the host, the game stops. The bunny, left without a house, drives.

hide and seek

The game is played in a grove, a park, a sports field or a yard, outside the city, where there are small shelters. The boundaries of the playing field are determined.

If the area is large enough, a whistle may be needed to play. The driver is selected and the place from where he will start the search and where he will “catch” the found players. The driver’s seat should be located approximately in the center of the site, preferably near a tree, a large stone, a stump, a park bench, etc. He whistles a whistle or shouts: “Hide!”, closes his eyes and counts to 10 (or up to 20). During this time, the players must hide. Having counted to the end, the driver again blows the whistle or shouts: “I’m going to look!”, opens his eyes and starts searching for players. He can move away from the place of the driver, but when a hidden driver is found, the driver must return to his place and name the found participant in the game. If the name is correct, the one found is out of the game. In the event that the driver makes a mistake, the player does not leave his place and, in turn, can be caught, that is, run to the driver’s place earlier and give his name, securing a victory for himself. The game continues until all players have been found. Then the first of the found players becomes the driver. Children of different ages can play such a game, with the kids it is organized by an adult who guarantees compliance with the rules of the game.

The search for players can be limited in time, for example, in 10 minutes the driver must find one, two or more participants in the game. Or the game continues until the driver finds the first of those hiding, then the driver blows a whistle or shouts: “Found!”. Then all the players come out of their hiding places, the found one becomes the driver, and the game resumes. The duration of the game is set by the participants themselves, having previously agreed on the rules for changing roles. In addition, this game can be played by children and adults together, with the whole family.

The one named Vigilant Eye

The game is best played on a playground, in a park or forest, where there are many trees, shrubs, as well as various objects and places for shelter.

One of the participants is assigned as a driver, and all the other players, together with an adult, hide nearby. After that, the leader returns.

He stops not far from the driver and gives a signal to start the game. The participants try to quietly approach the driver, but the latter carefully observes their every action, turns in different directions. At this time, the participants run across or crawl towards other shelters. If the driver noticed the player, then he calls his name, and the latter approaches the leader and continues to watch the game with him.

However, the participant does not respond if the driver did not guess it.

After the set time has elapsed, the leader gives a signal to end the game, after which all players leave their shelters. The participant who is closest to the leader is considered the winner.

Hidden Cubes

To play, you will need a set of children's cubes (with pictures drawn on them or written letters, numbers). Having determined the playing field in advance (usually a playground), the adult hides the cubes in various places, but in such a way that it is not difficult for the kids to find them. Then the facilitator asks the children to divide into two teams, which take their places on opposite sides of the facilitator.

The task of each team: moving forward, carefully examine everything around and find as many cubes as possible. The team that finds the most cubes wins. At the end of the game, the adult, together with the children, examines the cubes and asks to name what is depicted on them or what letters or numbers are written, after which he rewards all the participants who took part in the game with small prizes - sweets, miniature figures cut out by older children from colored cardboard.

Do not go, hares, to the garden!

To play, you will need a wooden stick or chalk. The game involves at least 5 people. The leader (adult) draws a circle with a diameter of 2.5-3 m on a pre-selected site. This is a garden. A leader is selected from among the participants with the help of a rhyme. He will be the caretaker.

The watchman stands in a circle, the rest of the players are hares who want to get into the garden. At the signal of the leader, the hares begin the “offensive”, diverting the watchman’s attention to themselves in every possible way, so that those participants who are behind the driver’s back can penetrate the “forbidden territory”. The one whom the driver touches outside the circle runs across, without entering the circle, to the opposite side.

This fun game will be a great entertainment for children during their holidays not only in the park or forest, but also on the summer playground.

Magic balloons

For the game you will need balloons (according to the number of participants in one of the teams). The game is best played outdoors. The leader (adult) asks the children to divide into two teams. The players of the second team line up, moving away from the leader and the players of the first team at a distance of 25-30 steps. They hold hands and spread them apart, after which they disengage. As a result, a distance is formed between the players in the chain.

Each member of the first team picks up one balloon. The task of the players is to penetrate the chain formed by the members of the second team without allowing themselves to be overpowered.

As soon as all participants take their places, the leader gives a signal to start the game. Participants with balls run up to the chain, after which they try to slip into the free space. The players of the second team do their best to detain the participants with the balls. The one who was taunted gives his ball to the host and continues to watch the game with him. If the players of the first team manage to carry at least half of the balls through the chain, they win, and if they fail, the members of the first team win.

At the end of the game, the leader asks all the children to stand in a circle. Participants with balls in their hands throw them to those who are standing opposite, saying: “Thank you for playing!”. Those who caught, in turn, throw the balls to those who are standing opposite, with the same words, after which the host with a bunch of balls in his hands addresses all the participants: “Thank you guys for the game!”. If possible, the exchange of balloons can be replaced by launching them into the sky.

Fishermen and fish

To play, you will need a wooden stick or chalk. An adult draws a circle with a diameter of 4-4.5 m on the site. Two children are chosen from among the players who will be fishermen. They join hands, forming a fishing net. The rest of the participants are fish. They swim in the lake - they run inside the circle. Fish cannot run out of the circle.

At the command of the leader, the fishermen run into the lake, trying to catch the fish, they run in pairs without disengaging their hands. Caught fish stand between the fishermen. Thus, with each participant caught, the net expands, and the fish become smaller and smaller. When the net becomes large enough, the fishermen have the opportunity to surround the fish. If the fishermen hold hands, forming a circle, then the fish inside the circle are considered to be caught.

Fish can break out of the net if one of the fishermen (they are always on the edges of the net) releases the hand of the player next to him while moving. The fisherman must, as soon as possible, take the hand of the player who has not yet unhooked from the net. The game continues until the fishermen have caught all the fish. The last player caught is the winner.

At the end of the game, the extreme participants of the network join hands, and the children begin to dance, sing any cheerful song.

Nuts, cones and mushrooms

The game is played with children of preschool or primary school age. A leader is chosen from among the players, who stands next to the leader. The remaining participants, at the command of an adult, line up and count in threes. The first numbers are nuts, the second are cones, and the third are mushrooms. The adult then says, "Put your hands up, nuts." The first numbers raise their hands. The host continues: "Raise your hands, mushrooms." The third numbers raise their hands. "Raise your hands, bumps." The second numbers raise their hands.

After that, the leader asks the children to form triplets (nut, cone, mushroom). Each trio joins hands, forming a circle. An adult with a driver stand in the middle of the site. After the host exclaims: “Cones!”, All participants named cones change places. The driver at this time seeks to take any vacant seat.

If he succeeds, then he becomes a bump, and the one who is left without a place becomes the driver. On command "Mushrooms!" or "Nuts!" other players change places. In the midst of the game, the adult exclaims: “Mushrooms! Nuts! Bumps! Participants must have time to change places.

The game can be made more difficult by introducing a competitive element: the host notes how quickly the participants changed places, who turned out to be the fastest - nuts, cones or mushrooms.

miraculous transformation

This game is best played with children of senior preschool or primary school age. In sunny summer weather, an adult and children go for a walk in a park or forest. During the rest, the leader asks the children to get comfortable and starts the game. He chooses the most modest and shy child and asks him to come. Having established friendly contact with the participant (an adult can put his hand on the child’s shoulder, take the participant by the hand, etc.), the leader addresses the other players: “Guys, now we will play with you. Listen to the story." After that, the facilitator tells the following story.

Fairy tale text

Sasha (Dasha) (an adult calls the name of the child who stands next to him) - a worm (caterpillar). He (she) is green (green), like leaves on trees and grass. Such a beautiful color! But look, Sashenka (Dashenka) is sad (sad). He (she) is sad because he (a) fell into a stream that took him (her) far, far away from home. And now he (she) is all alone (alone).

Then the host invites the children: “Let's, guys, cheer up Sashenka (Dashenka). I will say the magic words, and you repeat. The children agree with the adult, dance around the leader and repeat the following in chorus after the leader: “We are beautiful flowers. We have petals, and beetles (butterflies) have wings. Flowers can dance. And beetles (butterflies) can fly. Flowers and beetles (butterflies) are friends. Amazing summer! How wonderful to live in the world! Sasha (Dasha) is a bug (butterfly). After these words, the adult suddenly exclaims: “Oh, what miracles! Look, our worm (caterpillar), Sashenka (Dashenka), has turned (turned) into a bug (butterfly)! The host continues: “Sasha (Dasha) is no longer a worm (caterpillar), but a bug (butterfly), and we are flowers. Flowers and butterflies are friends!

At the end of the game, an adult organizes an observation lesson for plants and insects with the children, in which the kids learn about natural symbiosis - that everything in nature is interconnected. At the end of the walk, the leader shows the children flowers, beetles and butterflies, and conducts a conversation.

mother hen and kite

The game involves 10-12 people. One of the participants, leading, depicts a kite, the other - a mother hen. All other players are chickens. The leader asks the children, representing chickens, to stand in single file behind the hen and hold on to each other. The kite stands 3-4 steps from the column.

The game begins at the command of the host (adult): the driver tries to grab the chicken that is the last in the column. To do this, he must cling to the column behind.

However, this is not so easy to do, since the mother hen constantly turns her face to the kite, thus blocking his path. She stretches her arms to the sides - and the whole column deviates in the opposite direction from the kite.

The game continues for several minutes. If during this period of time the kite fails to grab the chicken, a new driver is chosen, after which the game is repeated.

Grasshoppers

Chalk is required for the game. An adult draws a circle on the site of such a size that all participants can fit freely around the circumference. One of the players is appointed as the leader, he stands in the center of the circle. The rest of the players - grasshoppers - stand at the very edge of the circle. At the command of the host, the grasshoppers begin to jump inside the circle, and then jump out of it. The driver tries to catch one of the participants at the moment when the latter is inside the circle. The caught player becomes the driver, and the driver becomes the grasshopper, after which the game is repeated.

The game can be made more difficult by changing its rules: jump in, and also jump in on one leg, or jump out only after clapping your hands.

Circular tags

This game is best played on the playground. Players form 2 circles - inner and outer. Then the participants begin to move: in the outer circle - clockwise, in the inner circle - counterclockwise. At the signal of the leader (adult), the children stop. The participants in the game, who form the inner circle, try to touch the players of the outer circle (touch with their hands) before the latter have time to sit down. The caught participants stand in the inner circle, after which the game starts over. When 5-6 people remain in the outer circle, the game ends.

Wait for it!

Chalk is required for the game. Two forests are marked on opposite sides of the playground. From among the players, the driver is selected - the Wolf. It can be the eldest of all participants. The remaining players - hares - are divided into two groups, each of which is located in its own forest.

The wolf goes to the middle of the site, after which the leader gives a signal to start the game. The wolf catches them.

The participant who manages to be stained is considered the assistant of the Wolf. He stops at the place where he was caught, and with his arms outstretched, blocks the way for the players on their next dashes. When there are too many assistants of the Wolf and after that the adult tells the children that they were visiting the Wolf on the occasion of his birthday.

The host invites all participants to stand in a circle, and the Wolf - in the center of this circle. Children join hands, dance around the Wolf and sing a cheerful song, and the Wolf dances.

Reflections

You need a whistle to play. It is best to play it on the playground or in the park. A leader is selected from among the participants. The rest of the players are divided into pairs, holding hands, after which they form one common circle.

The driver is in the middle of the circle. An adult explains the rules of the game to the children: he will name the actions, and the participants will perform them, but as if they are looking in a mirror and see their reflection in it. Then the leader says: “We are looking at each other!”

Participants in each pair turn to face each other. Then the leader says: “We raise our hand!”.

Children raise their free hand up. “We smile,” the host continues.

The players smile at each other. After that, the adult suddenly gives the command “Change places!”, And all participants begin to run around the driver, and at the signal of the leader, they form new pairs. The task of the driver is to stand with one of the players in a pair. The participant left without a pair becomes the leader.

If the game is played with children of middle school age, then the same participant can be the driver and leader.

One, two, three - freeze!

For the game you will need an inflatable ball. Players form a circle, standing at arm's length. One of the participants throws the ball to the other. The latter, in turn, passes the ball further in the same way. Players pass the ball until one of them hits it. This participant becomes the leader. All players run around the court. The driver picks up the ball as soon as possible and shouts: “One, two, three - freeze!”. All participants immediately stop at the place where they ended up when they heard the driver's command. He throws the ball at one of the players. The participants do not leave their seats, but they can dodge - squat, bend over, etc. If the driver succeeds in getting into someone, everyone returns to their places, after which the game continues. In the event that the driver misses, he runs after the ball, and at that time everyone scatters. Taking the ball in his hands, the driver again gives the command "One, two, three - freeze!". Then he tries to taunt one of the participants. The salted player becomes the driver, and the game is repeated.

Living maze

You need a whistle to play. Two participants are selected from among the participants - the escaping and catching up. The rest of the players stand in a column of 4-6 people and move away from each other at arm's length. At the leader's signal, the escaping participant finds himself in one of the corridors. The pursuer pursues him. These participants move along the corridors. The facilitator agrees in advance with the players that whenever they hear a signal, they join hands. Thus, the escaping and catching up at this moment find themselves in different corridors. Then, at the signal of the leader, the players unhook their hands again, and the game continues.

The evader can move to the next corridor by running into it from the edge of the labyrinth at the moment when the other players join hands and block the path of the chasing one. If the pursuer manages to catch the evader before the latter gets out of the maze, they switch roles and the game continues.

Predator and herbivores

To play, you will need a wooden stick or chalk. A participant is selected from among the players, who acts as a predator. The leader (adult) stands in the middle of the site and draws a circle with a diameter of 2-2.5 m. The rest of the participants (herbivores) scatter in different directions around the site.

The predator is chasing them, trying to catch someone. Caught players are taken to the circle - they will be guarded by the leader. Herbivores can help each other out: for this, it is enough to touch the outstretched hand of a person standing in a circle. However, if the leader or the predator tarnishes the rescuer, the latter also ends up in the circle.

The rescued herbivores run away and, having joined the rest, become rescuers. The game continues until there is no player left in the circle.

Animals - in the houses!

This game is played with preschool children. Children stand in a circle, holding hands. The adult walks in a circle and separates it in several places.

The participants of the formed links create small circles-houses of hares, hedgehogs, frogs, etc. The leader passes by the kids standing in the houses and invites them to follow him. Children imitate the movements of animals: bunnies and frogs jump, hedgehogs take small steps, walk slowly, measuredly. Having formed a general circle, all participants dance and sing a cheerful song.

Unexpectedly, an adult gives the command: “Everyone in the houses!”. The animals rush to take their places, to form houses as soon as possible. The group of children who do it faster than others wins.

Owl Owl

This game can be played by children of all ages. The players form a circle. One of the players, the driver, stands in the center of the circle, depicting an owl, and all the other players are birds and insects. The host exclaims: "Wake up - the day has come!". All participants, except the driver, run in a circle, waving their arms like wings. The owl is dozing at this time - it stands, closing its eyes, in the middle of the circle. When the host says loudly: “The night is coming - everyone is falling asleep!”, Birds and insects stop and freeze. Here the owl goes hunting. She looks for those who laugh or move, carries these participants to her nest in the center of the circle. Caught insects and birds become owls, and they all go hunting together.

To be honest, it is quite difficult to hold such a holiday. First of all, being a picnic, children least of all want to play in an organized way - everyone has their own interesting business. Secondly, the organization of a children's holiday in nature requires certain physical data. For example, a loud voice :-).

If you still decide to gather guests for a picnic and are planning an entertainment program without having the temperament of a clown and the skills of an experienced animator, use my selection of contests.

I chose only those games and competitions in nature that are easiest to organize (most of them can be held with the number of participants from 4 people).

So far, only 20 ideas, but I plan to add interesting outdoor contests to this article, so there will be many more over time!

Throwers and throwers 🙂

I like this competition for simplicity and objectivity in identifying the winner. It is easy to establish who hit the target more times.

Options:

  1. At a distance of 10 children's steps, hit the tree trunk with a cone. Each has, say, 10 attempts.
  2. Knock down any construction of dry twigs with a stick (let's call it "forest bast shoes").
  3. Put an empty pot (basin, bucket) at a distance of several steps. We compete in accuracy by throwing small rubber balls, toys or the same bumps there. If there is no empty container, just look for a hole in the ground.
  4. Tie a rope to a horizontal tree branch so that its end reaches the ground. We tie a small bag with a ball (cones, toys) to the lower end of the rope, if only it was some kind of harmless "weight". Players pick up a "weight" and move a few steps to the side. You need to shoot down objects that are at some distance from the center. Here is the drawing.
  5. Another version of the previous game. You need to choose a leader who will swing the “pendulum”, and things (bottles, juice boxes, sticks, pebbles, toys) need to be folded in the center. Players need to have time to run up and pick up the item before the “pendulum” returns.
  6. Make a fishing rod. Tie a rope with a weight at the end to a stick 1.5 - 2 meters. With this weight, you need to knock down small objects at a distance slightly greater than the length of the stick, swinging the rope.


Catching games

Bear

Lay out the toys, pots, bags, and items you brought for the picnic in the clearing. Plant a bear in the center of this composition, draw a line on the ground at a distance of 5-7 steps, behind which there will be a “house”. The host shouts: "The bear woke up!". Children must save property and put it behind the line, and the bear can only catch the one who has nothing in his hands (at the moment when the child returns for things from the safe line). The one who collects the most items wins. And the bear becomes the player who was in the paws of the bear.

Catchers "Short legs"

The participants of the game will need to catch up and run away with an empty plastic bottle sandwiched between their knees.

Paints

Players line up. The leader turns away and steps back 5 steps.

- Knock Knock?
- Who's there?
— I don't know myself.
- Why did you come?
- For paint.
— For what?
- For blue!

Everyone who has this color on their clothes holds on to this color with their hands and remains in place, the rest run away from the leader. The next one is driven by the one who was caught.

duels

Fight with balls

In nature, such a game will turn out fun. Tie small balls to the right ankle of the players (string no more than 30 cm). Only 2 players participate in the duel. Hands are not involved, they need to be clasped behind the back in a lock. The winner is the one who manages to burst the winner's balloon with his foot. To the one who won, a new opponent comes with a ball on his leg. This continues until one player remains with a whole ball on his leg.

Knight Tournament

If there is a relatively even and not thick log, you can fight with long thin balls. The winner must stand on a log.

Comic games

Game "Obstacle Train"

1 stage of the game.

Between the trees at a height of 30-40 cm, pull the rope in zigzags. All participants of the holiday get into the train one after another, holding on to the waist. To the music, the first player starts moving in small steps, choosing a difficult route. You need to step over the rope, go around the tree, and so on. It's just fun, especially if there are more than five participants.

Stage 2 of the game.

One of the players is taken aside and tightly blindfolded with a handkerchief. At this time, the rope must be removed, brought to the beginning of the route. And now the host tells you how to raise your leg, how many steps to go, where to turn. The player follows the commands, thinking that the rope has remained in place and diligently overcomes non-existent obstacles. Try it, it's fun!

Relays:

Shashlik

Most suitable for an autumn picnic, as fallen leaves are needed. As usual, we divide the children into teams. We collect the leaves in advance. Determine the distance for running (no more than 6-7 meters). At the end of the route, put a skewer for each team (a stick on which you need to string a sheet). The player runs, strings a piece of paper on a stick, returns to the team. The winner is the team that, of course, will have the most luxurious barbecue by the time the cheerful children's song ends.

Jerboa

The distance of 5-7 meters and back must be overcome by firmly holding the ball between the knees. At the same time, cones, nuts or small pebbles can be attributed to the “mink”. The winning team is again revealed by the end of the song.

ember

We divide the children into two teams. We collect small pebbles or cones according to the number of participants. Small juice boxes will do. It is necessary not only to run and put a piece of coal in the fire, but to move, tossing the object up slightly. It's an ember, it burns your hands! The team that puts down their fire the fastest wins.

Firefighters

Hot weather game. Each team member has empty disposable cups. Teams need to be built in a line, right side to the direction of movement.

The last player in line must have a full glass of water. On command, he pours water to his neighbor into an empty glass as carefully as possible, runs and becomes the first (always next to the previous participant). It is the turn of the one who now has a full glass of water. He also pours it to a neighbor. This is how you get to the target. The team with the most water left at the end of the relay wins.

On the mound

Everyone ran, tired. Sat on a log...

Time for sedentary games and competitions, which, by the way, are also very fun.

Conductor-tamer

The host divides the guests into groups (if there are few children, everyone gets a separate role). Let frogs, cows, dogs, cats, pigs, ducks, bees, sheep and so on appear on your holiday.

They will have to perform a song for the birthday boy to the melody " Happy Birthday to You. First, each sings a line. The conductor points with a baton, and...

Kwa-kva-kva-kva woof-woof

Oink-oink-oink-oink meow-meow

Quack-quack-quack-quack ju-ju-ju

Mu-mu-mu-mu beee-beee….

And now all together!

The main thing is that there are no other vacationers nearby, since the choir turns out to be very solemn :-).

The fairy tale came to life

We take the simplest children's fairy tale. All guests get roles. Those who lacked the main characters become trees, the sun, clouds, wind.

For the forest, "Masha and the Bear" is best suited. Just think about who you will give the role of hemp, because a bear will sit on it!

Crocodile on a picnic

One of the participants shows with gestures some object necessary in nature, the rest guess. Matches, firewood, barbecue meat, a thermos, a backpack and a pump look fun in such a pantomime.

Scarecrow garden

This relay race can be carried out in nature when it is already warm. Since the relay is held outdoors, the competitions will be on the theme of nature. Team names, mottos and emblems can be associated with plants, birds and animals.

This is a family run. All participants must be divided into two teams so that parents and children are equally divided in them.

Warm up

Children guess, parents help in case of difficulty.

"Sleeps during the day, flies at night and scares passers-by." (Owl)

"The brothers stood on stilts,
looking for food along the way.
On the run, on the go
they can't get off their stilts." (Herons)

"I grow out of the earth, I clothe the whole world." (Linen)

"White peas on a green leg". (Lily of the valley)

"Cheers in the spring, cools in the summer, nourishes in the fall, warms in the winter." (Forest)

"The beast is afraid of my branches,
birds will not build nests in them.
In the branches is my beauty and power.
Tell me quickly, who am I?" (Deer)

"In the dense forest under the trees,
strewn with leaves,
lies a ball of needles,
prickly and alive. "(Hedgehog)

"An oak tree hid in a golden ball." (Acorn)

"Sisters stand in the meadows - a golden eye, white cilia." (Daisies)

For each riddle that is guessed, the team gets a point.

Getting ready for the trip

The team is given a backpack (it can be replaced with any bag), a set of dishes (cup, mug, spoon, flask) and matches. If there are many people in the team, then you can take two sets of dishes.

The team lines up in a row, in front of the first participant lies a backpack. Dishes are located 15-20 steps from both teams. Each player needs to run to the dishes, take one item, return, put it in a backpack and touch the next player with his hand - "surrender" the baton. Then the next participant runs.

Teams are given three points for quickness and neat packing of the backpack.

Orientation

Two circles are drawn on the ground, in which the players of the teams stand in turn (starting with the first pair). In front of them are signs with cardinal points (north, south, east, west).

The host calls the direction of the world, both participants must simultaneously turn to the corresponding sign. As soon as one of the pair makes a mistake, a point is given to the team of the second participant, and the next players are called into the circle.

Swamp bumps

The teams are given two newspapers ("bumps"), the participants again compete in pairs.

At the start, the players stand on one newspaper, holding the second in their hands. The earth plays the role of a "swamp". You need to run over the "bumps" without getting into the "swamp". On command, the players put a newspaper in front of them, move to it, take the one they stood on, put it in front of them, move on, etc. A point is given to the team whose player reached the finish line faster, without stepping on the ground (without falling into the "swamp"). If the player steps past the bump, the opposing team automatically gets a point.

Halt

Riddles (children guess, adults help in case of difficulty).

"What animal sleeps upside down all winter?" (Bat)

"What mother's chicks don't know her?" (Cuckoos)

"Thin or fat, should a bear lie down in a den?" (Bold, as fat warms him during hibernation)

"About what animals can we say that they are climbing out of their skin"? (About snakes)

"Where do crayfish hibernate?" (In minks near the shore)

"Does a tree grow in winter?" (Not)

"Where is the sunflower looking?" (In the sun)

"Why can't you touch eggs in a bird's nest?" (Because then the bird will leave the nest)

What trees turn red in autumn? (Rowan, aspen, maple)

"Which birds have a" nursery "? (Penguins have. Chicks cling to each other and keep warm. There are up to a thousand penguins in such a nursery.)

For each guessed riddle - a point for the team.

Cooking competition

Take water from a cup into a spoon, bring it to the next cup without spilling, then return and "pass" the baton to the next participant. The host, before running, must come up with and name one animal or bird with a given letter, for example:

M (bear, robin, mouse, walrus, etc.) - to the first team.

K (mole, cuckoo marten, goat, etc.) - the second team.

Relay race

Jump on one leg to the finish line and return back. The host must come up with and name one plant with a specific letter:

K (maple, nettle, bluebell, feather grass, burnet, clover, etc.)

L (lily of the valley, linden, onion, larch, chanterelle, lily, etc.)

The winning team gets five points, the losing team gets three points.

fun tree

Ropes of the same length are tied to two trees with trunks approximately equal in thickness. Participants are called in pairs, one from each team. On command, both participants begin to run around the trees and wind ropes around them. A point is given to the team whose member is the first to "wind up".

Running in bags

Relay race for speed (can be replaced by jumping to the finish line with tied legs).

Participants jump to the finish line, come back, pass the bag to the next player, etc. The winning team gets three points, the losing team gets one point.

knock down the skittles

As pins, you can use plastic bottles, in which a little water is poured for stability.

Before each team - 3-5 bottles. You can shoot down with a stick or bottles, throw - once. Each team gets as many points as they knocked down the bottles.

Final competition

Children guess, parents help in case of difficulty. Guess which tree the leaf was taken from. (Prepare the sheet ahead of time.) Guess the plant from the description:

  • "The upper side of the leaves of this plant is cold, like a stepmother in a fairy tale, and the lower side is warm, like a mother." (Coltsfoot)
  • "Today the clearing is golden yellow from these flowers, and tomorrow - white and fluffy." (Dandelion)
  • "He is crushed, beaten, soaked, cut. What is it?" (Linen)
  • "Garlands of white bells hang between broad leaves. And in summer, in their place is a red poisonous berry" (Lily of the Valley)

For each correct answer, the team receives one point.

So, we have finished our journey, it remains to take stock and get prizes.

Everyone was brave and persistent, and these are the main qualities for any athlete! What about mother laziness? Ran, blushed, improved! So why don't we go to the gym? Tomorrow after work?

Comment on the article "Relay race in nature"

Poem for a reading competition. Leisure, hobby. Child aged 10 to 13. Raising a child aged 10 to 13: education, school problems, relationships with classmates, parents and teachers, extracurricular activities, leisure and hobbies.

Child from 3 to 7. Education, nutrition, daily routine, attending a kindergarten and relationships with caregivers, illnesses and a poem for a reading competition. Surely they were looking for and participating. Girl, 11-12 years old, any theme. What and how to tell children about spring...

Discussion

Year after year the same...
She always comes to us...
But I don't seem to get used to it
To your appearances, Spring ...

Ripping off dirty covers,
And putting things in order
Spring always comes again
For the hateful Winter...

Winter grumbles, and, nevertheless, leaves,
Resentment petty is full ...
Sowing the ground at the end
Pieces of old shit...

Spring laughs at the old woman,
And fertilizes them with flowers ...
And a sunny rag, dry
Erases winter marks...

And every year, the same
I watch the show forever...
Wonderful are thy works, O God,
Thank you for everything...

Freckles

Spring passed
Along the edge
Through the spring
blue dreams,
And quietly shone
Freckles
On the girl's face
Spring.
There was a girl
In a green skirt
Ringing blue dew.
And jealous
redhead girl,
imperceptibly
The earth breathed.
And not in vain
On this spring morning
Where light legs
Gone
dandelions blossomed,
As if
golden freckles
Earth.

After a winter deep slumber
Disorder on the globe.
So much work before the holiday -
It is necessary to remember spring about everything!
And spring in an emerald scarf
Walks, wanders in gardens and forests
And as a keepsake, knots
Leaves on bare branches.
Day and night she needs to work -
Repaint forests and fields.
It is necessary for the earth to dress up by May,
To make the land beautiful.
It is necessary to clean the sun to shine -
It faded in the wind.
Need to remove the winter curtain
And wash the blue window
To spend the cold outside the gate,
Imperceptibly turn on the streams ...
And this work will end -
And all the knots will be untied.

(V. Orlov)

Well, a classic, of course.

Green Noise (excerpt)

Nikolai Nekrasov

The Green Noise is coming,
Green Noise, spring noise!
Playfully divergent
Suddenly the wind is riding:
Shakes alder bushes,
Raise flower dust
Like a cloud: everything is green -
Both air and water!
The Green Noise is coming,
Green Noise, spring noise!
Like drenched in milk
There are cherry orchards,
Quietly noisy;
Warmed by the warm sun
The merry ones make noise
pine forests,
And next to the new greenery
Babbling a new song
And the pale-leaved linden,
And a white birch
With a green braid!
A small reed makes noise,
Noisy cheerful maple ...
They make new noise
In a new way, spring ...
Goes-buzzes, Green Noise,
Green Noise, spring noise!

And one more, terribly funny from Yunna Moritz

Here the blizzards are over
The stools have arrived
Elephants sing on the branches
Hello, first day of spring!

The fashion came out of the dresser
Fashion is one hundred and four years old,
On her head
A vegetable garden and a barrel of honey!

Shaft went to the dance
In a new hat from a saucepan.
Her cavalier was a broom,
He ate a dumpling out of his hat!

The cat got drunk on valerian
Became a hooligan drunk
And for climbing to the mice,
He got it in the ears!

Once upon a time there was a goat with a grandmother,
The wolf cooked it in a pot,
The goat came out young
I ate a wolf with a cucumber!

The ship floats in compote,
In the summer he lives with his aunt,
Paints the eggs and the fence
Cucumber and tomato.

A buffet runs along the river,
It contains a big secret.
He acts in films
Everyone will love it!

One more thing
Yunna Moritz

Ding! Don!
Ding! Don!
What is that gentle sound?
This is a snowdrop
Smiling through sleep!

This is whose fluffy beam
So it tickles because of the clouds,
Forcing the little ones
Smile from ear to ear?

Whose warmth is this?
Whose kindness
Makes you smile
Hare, chicken, cat?
And for what reason?
Spring is coming
In the city!

And y poodle - ylybka!
And in the aquarium there is a fish
Smiled out of the water
Smiling bird!

Here it turns out
What does not fit
On one page
Smile boundless, -
How pleasant!
This is the length
That's the width!
And for what reason?
Spring is coming
Around the city!

Vesna Martovna Podsnezhnikova,
Vesna Aprelevna Skvoreshnikova
Spring Maevna Chereshnikova!

New Year's competitions for fifth graders. Leisure, hobby. Child from 10 to 13. New Year's competitions for fifth graders. Help, throw ideas or links. Relay in nature. where to buy small prizes for competitions for children?

Discussion

1. "Happy New Year!"
The guys stand in a circle, blindfolded, in the middle. Everyone holds out their hands to the driver, he shakes his hand (one) and says: "Happy New Year!". The owner of the hand replies: "And you too!". You can change the voice. If the presenter guesses by voice who answered him, then he becomes the leader.
2. Homework required.
A hole the size of a child's face is cut out on a sheet of thick paper (for drawing) of A3 format. A recognizable object is drawn around the hole (snowflake, butterfly, sailor, Dr. Aibolit, fungus, etc.). The driver sits on a chair, looks out through the hole, as if through a window. Everyone sees who he is, except for himself. With the help of questions Is it alive (non-living, animal, can fly, etc.)? must guess who he is.
This is the third year that this contest has been going on with a bang. Drawings are sketchy, but easily recognizable.
3. Gemini
Two children take each other by the belt. They have one hand free. And they have to do something that requires both hands: cap the bottle, cut out a circle from a sheet of paper.

Yesterday my 5th grader had an NG light.
Of the competitions were:
1. Drawing on the board blindfolded the symbol of the year (2 people participate at the same time, the class determines the winner from the pair)
2. Children stand in a circle and pass the tangerine from hand to hand to the music. The music stops. The one who has the tangerine in his hands sings, dances or recites a verse.
3. Pair competition: Participants are given 2 sheets. You need to get from one end of the class to the other without stepping on the floor. One sheet is placed - puts a foot on it, then another sheet, the second leg on it, etc.
4. "Sticky": parts of the body are written on small pieces of paper (thigh, hand, head, waist, elbow, etc. can be repeated)
Children take turns pulling out pieces of paper and should stick to the previous participant in written parts. It turns out a funny caterpillar)

How to celebrate a child's birthday in nature? We offer a fun program from our animators! It can be either just a game program from your favorite fairy-tale characters, or sports competitions using additional props...

Raising a child from 10 to 13 years old: education, school problems, relationships with classmates, parents and I'm trying to find my daughter (4th grade, almost 11 years old) a poem about winter for a reading competition. Part of the teacher dismissed as very childish or short.

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